Hookshot Demo - Par thief0
14/05/08 - Pour DP2 - Taille 0,41 Mo

Lady Jo

Le fichier


HOOKSHOT DEMO


MAKE SURE TO ADUST YOUR CROSSHAIR AT THE BEGINNING !!! Yes, this mission features a crosshair. read the description below to get instructions.

Author : thief0 (Usman Saeed) Contact info : link_garrett@hotmail.com

Description : This is just a demo, so don’t expect any great architecture and texturing. In fact, the mission is very weird-looking and ugly.

This is a demo of a tool called a hookshot. If you’ve played Zelda : Ocarina of time, you should know what I’m talking about. Basically, it’s an arrow that Garrett shoots at a wooden object, and then he gets pulled towards it. To bring up the arrow, press whichever key you normally press to bring up the broadhead arrows (default : 3). To fire the arrow, simply left-click the mouse button once, no need to press and hold. I wasn’t able to actually show the chain mechanism extended and contracting. So, I just made that part of the "story." I called the hookshot "fiber-roped hookshot" - meaning, the chain/rope is meant to be transparent and invisible. Once you reach your destination, you will fall down a moment later. It should be possible to make the arrow deploy a rope ; I did think of that ; however, I think it’s more exciting when you sometimes fall and have to hookshot in mid-air.

and the crosshair : in your inventory I’ve put icons so that you can match the crosshair to your game resolution. The crosshair is defaulted to a resolution of 1280 x 1024. it’ll take a few seconds for the crosshair to adjust. also, whenever you complete an objective, the crosshair disappears for a few seconds and then reappears.

currently supported game resolutions for the crosshair are :

640 x 480 800 x 600 1024 x 768 1280 x 1024 1600 x 1200

I’m sorry if your game resolution is not supported.

All of the above should make much more sense once you enter the mission.

Mind you, I did do some risky things with dromed,

Known bugs : -occasionally you can get stuck once reaching your destination. - if a solid brush gets in your hookshot path, the game can crash. even your pc might crash (sry). - occasionally, garrett might get cannonballed to the wrong location. -please don’t fire the arrow close to the very bottom of the trees, or else the game (and ur pc) can crash. - the game just randomly crash (and ur pc) - very rare - randomly, garrett may let go in the middle of the path and fall down

* Credits * There are several people, groups, etc., who I would like to thank !

The folks at The Editor’s Guild for answering my questions, and Zontik for betatesting - thanks a lot.

Briefing : no

* Play Information *

Game : Thief II : The Metal Age Mission Title : Hookshot Demo File name : miss20.mis Difficulty Settings : no Equipment store : no Map / automap : no/no New graphics : no New objects : yes New sounds : no Multi language support : no

Briefing : no

Difficulty level info : Normal, Hard, Expert

* Construction *

Base : From scratch from the default cube Build Time : N/A

* Loading information *

This mission can be run in Darkloader.

* Copyright *

This level is (c) by Usman Saeed, 2008

Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit and re-distribute this mission without my express permission.

This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.

DISCLAIMER : I am not liable for any damages that this fm may cause. Use at your own risk.

Plan du site | Suivre la vie du site RSS 2.0