Lost at the Sea
Release Version -0.O pre-APLHA
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Author : Sterlino
Contact info : Sterlinoy@libero.it
Homepage : http://sterlino.altervista.org/inde...
Date of release : never released is just to be completed, only for editors community.
Title : Lost at the Sea
Version : 0.0 pre-aplha
Author : Sterlino
Game : Thief 2
Difficulty settings : no
Map / Automap : yes/no
New graphics : yes
New Objects : Yes
Multi language support : No
INTRODUCTION :
Note : This mission takes place just before the events of thief 2
the story :
Many days ago a man of the Sceriff group cames to the circle
Looking for you. As you know that man is corrupted and a false
Lawer. He cames out with a Map !
“Sure you will know that the Royal guard is preparing a ship
to rescue some of the jewels of his majesty… well i have prepared
for you a copy of the trip’s map that they will follow.”
You sleep all night dreaming about jewels and gold crowns….
Your contact is another thief of the keepers masqued as a Pagan
Man, his duty is to help the ship’s crew.
The Next night he guides you throught a secret passage at the
Docks, after 10 minutes you find yourself inside the cargo’s ship.
What is unexpected is a violent storm that the day after surprise
All the crew and some rats under the hold.
It’s the Hell on the water and when it’s all finished you
Wake up, you don’t know how, alive near your contact and upper
A raft that is a side of the ship broken.
You are out of food, water your friend is a little stupid and
You must find absolutely a way to move that piece of wood
Away from the thread of the sharks…..
Lost At The Sea 0.0A.zip
Construction *
Base : from a Poe’s script
Build Time : ? don’t know exactly
Note :
to play this mission you don’t need scripts or whatever, play it and shutup… !
Difficulties differences :
Sounds :
thanks to :
@ Copyright Information @
This level was made by Sterlino
Distribution of this level is allowed as long as it is free and the package
is kept intact.
You may not include this level to any map pack without my
permission.
No one may edit and re-distribute this mission without my express permission.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.